January progress report and roadmap
Laika » Devlog
Hey again!
Just getting right into it: WOW i have made so much progress this week, i got menus worked on well, cutscene system for in game cutscenes, a working on a settings menu, and a flag system for switches
here's a quick example of the in game cutscene system!
And lastly some big news: Laika is *finally* being ported to godot 4! it's been on godot 3.5 since 2021 and let's face it, it's been ling enough, unfortunately it puts me back a bit because of the way tiles are done in godot 4.
Laika
Discover the truth that lies within the shadows in this chilling psychological horror game.
Status | In development |
Author | Vee |
Tags | 2D, Pixel Art, Psychological Horror, RPG Maker, Singleplayer |
Languages | English |
More posts
- December 2024 updates!24 days ago
- 2024 Q3 updateOct 10, 2024
- Visual overhauls and more!May 28, 2024
- Quick Note and Demo News!Dec 12, 2023
- April updateMay 04, 2023
- Artist Update!Feb 27, 2023
- The BeginingFeb 21, 2023
Leave a comment
Log in with itch.io to leave a comment.